INTRODUCING NFUSION™ ENGINE
Built from the fundamental philosophy that games should only use what they need with no redundant code creating overheads. Nfusion™ engine is a modular, pluggable engine architected to efficiently use system CPUs, GPUs, Memory and File System resources.
Nfusion™ node-based design is data-driven and behaviour centric. This allows users to have complete control over the engine with a collaborative, intuitive and stable editing environment.
Created for fast iteration and streaming content (local or online). Supporting massive world size with unit-testing built ‘in-engine’ for stability and reliability. Complemented with supporting tools, build system, telemetry tools and automation.
Nfusion™ engine is an Advanced Forward+ rendering architecture with customisable render graphs.
High-level features include:
• Physically Based Rendering.
• Reflections, refractions, customisable material graphs.
• Hybrid CPU and GPU compute and ray-tracing capability.
• Colour grading, tonal mapping, and colour space conversions for art direction.
• Advanced Particle Engine: Merlin.
• Ambient Occlusion, Parallax mapping, HDR.
• Scripting Engine (Lua).
Technical Overview:
CROSS-PLATFORM: Accommodates PC and Home Consoles
FEATURES: Efficient iteration, compile and build times, multi-threaded engine core.
DESIGN ASPECTS: Scripting, World Building, Level Design.
VISUAL EFFECTS: Screen, Lighting, Atmosphere, Particle, custom shaders, compute, Forward+ rendering techniques to fully support transparency and translucent fx.
DATA-DRIVEN: Creativity in the hands of Creatives.
TRUSTED TECH: Reliable, efficient, flexible, and competitive.
REC. MIN. SPEC: 4 core 8GB Ram Dx12 1GB GPU memory.
Last modified 8mo ago